GG! Good game! This little web app was my Sunday project. It collects data and computes some basic statistics for Minecraft player-vs.-player minigame matches on the Overcast Network servers. It's still very much a work in progress, but check it out! Also, see the project on GitHub.
web app
There are 2 posts tagged web app.
New project: wools++
I've taken on another minecraft related project in an attempt to learn some more python as well as some basic web development.
Introducing wools++
Centered on the Overcast Network (formerly Project Ares) collection of minecraft servers, wools++ collects data from a user's profile a few times per day and produces more sophisticated statistics (such as rolling values) and even some time series plots. Here's a couple from my profile:
With:
- KD = kills/deaths
- RK7 = rolling kills (kills over the last 7 days)
- RD7 = rolling deaths
- RKD7 = rolling KD
The name itself comes from a capture-the-flag type game often played on the servers, where the flag is replaced by a minecraft wool block. If you successfully capture a wool block, your "wools" count is incremented.
The project is hosted on Google's app engine for a couple reasons.
- It can be free (if your app is small enough)
- Built in datastore (no need to worry about setting up my own SQL database or anything)
- Python support. This is great because python is generally a super useful language to know, particularly in the computational sciences.
In the future I'll definitely spend some time discussing the process I went through building this app, because in some cases Google's documentation was a little bit light on the details. For now, check out the about page if you'd like to read about more details, and you can find the source here.